Understanding who is responsible and what is required to stay compliant with the law can feel like a lot to process. Before installing an oil storage tank, or purchasing a property that already has one, it is important to ensure you know what these are. This is how I did it in all of my playthroughs.Storing oil on your property, be it for domestic, commercial, or agricultural purposes, comes with numerous benefits but also a lot of responsibilities. Increase to ~ 10 GW and dismantle all coal related power plants and concentrate on steel production. This should be the time to switch for fuel power ( even if only the standard one ). Long story short: use coal and water for coal power until you reach ~5 GW. I am much more busy with building a solid and nice train network, the decoration of buildings and some fancy and nice factories. I also do not build nuclear plants it´s not worth it with my way of playing. I dismantled all my coal plants with 32 generators and use the nodes for steel now. I will never need any power production again and can reserve all the coal and sulfur for other things. That´s what I did: took me 20 hours, I produce 65 GW now and I am done with it. But investing in the production of a solid turbo fuel plant and an outcome of 50 GW + X should be fine. At a certain point power production simply is a must and necessity. What´s the sense of producing 100 GW + X? You´ll never need it. You can do the mistake and overestimate the need for power. This game wild with how much you have to plan out things! Thank you for the advice thinking I will keep the coal plant and just get fuel running I think I'm miss calculated how much power I really need to get the parts and build I'm going for. However, if you are unsure, always go the save route of adding more power. 200MW (just spitting some number out there) of free power, then you should be good going to oil without adding more power. If you have enough power to comfortably use, e.g. In the end it really depends on your current in-game situation: If you are close to your power limit then getting more power is the way to go. But depending on how your current power situation looks like you might want to first get a bit more power than to tap into oil (you need refineries which need 30MW running at 100%). Though when I was at your stage I also had 16 coal generators and they were enough until I started fuel power. Though coal power is easier to automate than fuel power. Speaking from just the numbers a coal generator at 100% produces 75MW while a fuel generator at 100% produces 150MW. Originally posted by Wolfgang:That depends. I'm kinda at the point where I need to start tearing some things down and getting rid of the spigetty with a bus. Thank you very much I have so much planned this helps knowing I'll have more coal then needed. I could easily tear it all down as my turbo fuel generators makes 45GW of power where as the coal only makes 8GW but its less work just to leave it there for now. but so far those original nodes I setup coal with are still not needed for anything other then that coal plants they are hooked up to. although I know I will be needing more coal to make encased beams as I move into building nuclear. I am making a crap ton of steel products and have probably 200 coal generators not to mention same insane amount of compacted coal to be used in my 294 generator turbofuel plant and somehow I still have many open coal nodes all over. coal near water but not near iron I reserve for power. usually the coal that is near iron deposits of the same size I pair up and reserve for steel. Originally posted by Huren Ogeko:There is alot of coal on the map.
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